Hermes
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#include <Definition.h>
Data Fields | |
float8 | x |
float8 | y |
float8 | z |
float8 Vector3D::x |
Referenced by additionVector3D(), constructorVector3D(), crossProductVector3D(), divisionScalarVector3D(), dotProductVector3D(), equalsVector3D(), inVector3D(), multiplicationScalarVector3D(), normalizeVector3D(), outVector3D(), PointST2Vector3D(), recvVector3D(), subtractionVector3D(), Vector3D2Bytea(), and Vector3D2PointST().
float8 Vector3D::y |
Referenced by additionVector3D(), constructorVector3D(), crossProductVector3D(), divisionScalarVector3D(), dotProductVector3D(), equalsVector3D(), inVector3D(), multiplicationScalarVector3D(), normalizeVector3D(), outVector3D(), PointST2Vector3D(), recvVector3D(), subtractionVector3D(), Vector3D2Bytea(), and Vector3D2PointST().
float8 Vector3D::z |
Referenced by additionVector3D(), constructorVector3D(), crossProductVector3D(), divisionScalarVector3D(), dotProductVector3D(), equalsVector3D(), inVector3D(), multiplicationScalarVector3D(), normalizeVector3D(), outVector3D(), PointST2Vector3D(), recvVector3D(), subtractionVector3D(), Vector3D2Bytea(), and Vector3D2PointST().